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ACMACE
2006
ACM
14 years 1 months ago
An empirical evaluation of TCP performance in online games
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...
Kuan-Ta Chen, Chun-Ying Huang, Polly Huang, Chin-L...
IMC
2006
ACM
14 years 1 months ago
A study of malware in peer-to-peer networks
Peer-to-peer (P2P) networks continue to be popular means of trading content. However, very little protection is in place to make sure that the files exchanged in these networks a...
Andrew J. Kalafut, Abhinav Acharya, Minaxi Gupta
IMC
2006
ACM
14 years 1 months ago
Unexpected means of protocol inference
Network managers are inevitably called upon to associate network traffic with particular applications. Indeed, this operation is critical for a wide range of management functions...
Justin Ma, Kirill Levchenko, Christian Kreibich, S...
IMC
2006
ACM
14 years 1 months ago
Approximate fingerprinting to accelerate pattern matching
Pattern matching and analysis over network data streams is increasingly becoming an essential primitive of network monitoring systems. It is a fundamental part of most intrusion d...
Ramaswamy Ramaswamy, Lukas Kencl, Gianluca Iannacc...
HT
2003
ACM
14 years 22 days ago
The connectivity sonar: detecting site functionality by structural patterns
Web sites today serve many different functions, such as corporate sites, search engines, e-stores, and so forth. As sites are created for different purposes, their structure and...
Einat Amitay, David Carmel, Adam Darlow, Ronny Lem...