Computer synthesized characters are expected to make appropriate face, limb, and body gestures during communicative acts. We focus on non-facial movements and try to elucidate wha...
Norman I. Badler, Monica Costa, Liwei Zhao, Diane ...
: The era of ubiquitous and pervasive computing technology opens the world for new pervasive applications and services within the physical surroundings. Often users find themselves...
Many multimedia applications rely on the computation of logarithms, for example, when estimating log-likelihoods for Gaussian Mixture Models. Knowing of the demand to compute loga...
Many of the computer vision algorithms have been posed in various forms of differential equations, derived from minimization of specific energy functionals, and the finite eleme...
Self-Adapting Numerical Software (SANS) systems aim to bridge the knowledge gap that exists between the expertise of domain scientists, and the know-how that is needed to fulfill...