- The kinematic filter is a common tool in control and signal processing applications dealing with position, velocity and other kinematical variables. Usually the filter gain is gi...
We describe a very general technique for generating families of combinatorial objects without isomorphs. It applies to almost any class of objects for which an inductive construct...
We study Congestion Games with non-increasing cost functions (Cost Sharing Games) from a complexity perspective and resolve their computational hardness, which has been an open que...
Deformable model fitting has been actively pursued in the computer vision community for over a decade. As a result, numerous approaches have been proposed with varying degrees of ...
— A very fast but nevertheless accurate approach for surface extraction from noisy 3D point clouds is presented. It consists of two parts, namely a plane fitting and a polygonal...
Jann Poppinga, Narunas Vaskevicius, Andreas Birk 0...