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RT
2004
Springer
14 years 1 months ago
All-Frequency Relighting of Non-Diffuse Objects using Separable BRDF Approximation
This paper presents a technique, based on pre-computed light transport and separable BRDF approximation, for interactive rendering of non-diffuse objects under all-frequency envir...
Rui Wang 0003, John Tran, David P. Luebke
SIGGRAPH
1999
ACM
14 years 4 hour ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
VC
2008
93views more  VC 2008»
13 years 7 months ago
Real-time editing and relighting of homogeneous translucent materials
Existing techniques for fast, high-quality rendering of translucent materials often fix BSSRDF parameters at precomputation time. We present a novel method for accurate rendering a...
Rui Wang 0004, Ewen Cheslack-Postava, Rui Wang 000...
CVPR
2012
IEEE
11 years 10 months ago
Laser speckle photography for surface tampering detection
It is often desirable to detect whether a surface has been touched, even when the changes made to that surface are too subtle to see in a pair of before and after images. To addre...
Yi-Chang Shih, Abe Davis, Samuel W. Hasinoff, Fr&e...
HVEI
2010
13 years 9 months ago
Perceptual quality assessment of color images using adaptive signal representation
Perceptual image distortion measures can play a fundamental role in evaluating and optimizing imaging systems and image processing algorithms. Many existing measures are formulate...
Umesh Rajashekar, Zhou Wang, Eero P. Simoncelli