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WSCG
2003
142views more  WSCG 2003»
13 years 9 months ago
Dynamic Radiosity using Higher Order Functions Bases and Temporal Coherence
The computation of global illumination in a dynamic scene constitutes a real challenge in computer graphics. In radiosity algorithms, this problem is far from being easy, especial...
Venceslas Biri, Sylvain Michelin, Didier Arqu&egra...
CRV
2006
IEEE
69views Robotics» more  CRV 2006»
14 years 1 months ago
Photometric Stereo with Nearby Planar Distributed Illuminants
This paper considers the problem of shape-from-shading using nearby planar distributed illuminants. It is shown that a rectangular planar nearby distributed uniform isotropic illu...
James J. Clark
SIGGRAPH
1991
ACM
13 years 11 months ago
A global illumination solution for general reflectance distributions
A general light transfer simulation algorithm for environments composed of materials with arbitrary reflectance functions is presented. This algorithm removes the previous practic...
François X. Sillion, James Arvo, Stephen H....
ICIP
2009
IEEE
14 years 8 months ago
Illumination Invariant And Rotational Insensitive Textural Representation
We propose an illumination invariant and rotation insensitive texture representation based on a Markovian textural model. A texture is aligned with its dominant orientation and te...
IMAGING
2004
13 years 9 months ago
Failure of Luminance-Redness Correlation for Illuminant Estimation
We investigate the hypothesis, recently published in Nature, that the human visual system may use some sort of luminance-redness correlation2 together with the scene average for i...
Florian Ciurea, Brian V. Funt