The story of some early computer art drawings in 1965 is told. It is a story of randomness. Computer art is viewed here as the programming of classes of aesthetic objects. In the ...
We present a search interface for large video collections with time-aligned text transcripts. The system is designed for users such as intelligence analysts that need to quickly f...
Andreas Girgensohn, John Adcock, Matthew L. Cooper...
There are many stories to tell about the first fifty years of AI. One story is about AI as one of the big forces of innovation in information technology. It is now forgotten that i...
Creativity, collaboration, and cultural understanding are becoming increasingly important in our workplace and society. As educators, we are therefore challenged to create new opp...
Recent years have witnessed a growing interest in interactive narrative-centered virtual environments for education, training, and entertainment. Narrative environments dynamicall...