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WINE
2005
Springer
139views Economy» more  WINE 2005»
14 years 3 months ago
Price of Anarchy, Locality Gap, and a Network Service Provider Game
In this paper, we define a network service provider game. We show that the price of anarchy of the defined game can be bounded by analyzing a local search heuristic for a related...
Nikhil R. Devanur, Naveen Garg, Rohit Khandekar, V...
GLOBECOM
2009
IEEE
14 years 1 months ago
Localization Using Radial Basis Function Networks and Signal Strength Fingerprints in WLAN
Abstract—Fingerprinting localization techniques provide reliable location estimates and enable the development of location aware applications especially for indoor environments, ...
Christos Laoudias, Paul Kemppi, Christos G. Panayi...
CSCW
2000
ACM
14 years 2 months ago
Expertise recommender: a flexible recommendation system and architecture
Locating the expertise necessary to solve difficult problems is a nuanced social and collaborative problem. In organizations, some people assist others in locating expertise by ma...
David W. McDonald, Mark S. Ackerman
WWW
2007
ACM
14 years 10 months ago
Robust web page segmentation for mobile terminal using content-distances and page layout information
The demand of browsing information from general Web pages using a mobile phone is increasing. However, since the majority of Web pages on the Internet are optimized for browsing f...
Gen Hattori, Keiichiro Hoashi, Kazunori Matsumoto,...
EMSOFT
2007
Springer
14 years 4 months ago
Loosely time-triggered architectures based on communication-by-sampling
We address the problem of mapping a set of processes which communicate synchronously on a distributed platform. The Time Triggered Architecture (TTA) proposed by Kopetz for the co...
Albert Benveniste, Paul Caspi, Marco Di Natale, Cl...