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» The rendering architecture of the DN10000VS
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SIGGRAPH
1990
ACM
13 years 11 months ago
The accumulation buffer: hardware support for high-quality rendering
Paul Haeberli and Kurt Akeley SiliconGraphicsComputerSystems This paper describes a system architecture that supports realtime generation of complex images, efficient generation o...
Paul Haeberli, Kurt Akeley
SIGGRAPH
1994
ACM
13 years 11 months ago
Computer-generated pen-and-ink illustration
This paper describes the principles of traditional pen-and-ink illustration, and shows how a great number of them can be implemented as part of an automated rendering system. It i...
Georges Winkenbach, David Salesin
EGH
2007
Springer
14 years 1 months ago
Practical logarithmic rasterization for low-error shadow maps
Logarithmic shadow maps can deliver the same quality as competing shadow map algorithms with substantially less storage and bandwidth. We show how current GPU architectures can be...
Brandon Lloyd, Naga K. Govindaraju, Steven E. Moln...
COMAD
2008
13 years 8 months ago
Personalized Web-page Rendering System
Personalized rendering of web pages gives the users greater control to view only what they prefer. The goal of this work is to provide a tool that will let users customize the con...
Swapna Raj Prabakara Raj, Balaraman Ravindran
SI3D
2006
ACM
14 years 1 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand