We present a new technique called balanced randomized tree splitting. It is useful in constructing unknown trees recursively. By applying it we obtain two new results on efficient ...
Despite the advances in software engineering since 1968, current methods for going from a set of functional requirements to a design are not as direct, repeatable and constructive...
— In this paper, we revisit the problem of multicast tree construction in overlay peer-to-peer networks. We present an iterative online multicast tree construction algorithm for ...
This paper is concerned with the construction of regression and classification trees that are more adapted to data mining applications than conventional trees. To this end, we pro...
Since the state space of most games is a directed graph, many game-playing systems detect repeated positions with a transposition table. This approach can reduce search effort by ...