In this paper, the problem of finding the optimal collision free path for a mobile robot, the path planning problem, is solved using an advanced evolutionary algorithm called memet...
Neda Shahidi, Hadi Esmaeilzadeh, Marziye Abdollahi...
: During the last decades, digital objects have become the primary medium to create, shape, and exchange information. However, in contrast to analog objects such as books that dire...
Christoph Becker, Andreas Rauber, Volker Heydegger...
We analyze the complexity of computing pure strategy Nash equilibria (PSNE) in symmetric games with a fixed number of actions. We restrict ourselves to “compact” representati...
Christopher Thomas Ryan, Albert Xin Jiang, Kevin L...
We suggest that a process-like notion of strategy is relevant in the context of interactions in systems of self-interested agents. In this view, strategies are not plans formulated...
In recent years, there has been considerable interest in the use of planning techniques in new media and computer games. Many traditional planning notions no longer apply in the c...
Julie Porteous, Jonathan Teutenberg, David Pizzi, ...