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CHI
2008
ACM
14 years 8 months ago
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
We designed an activity-based prototyping process realized in the ActivityDesigner system that combines the theoretical framework of Activity-Centered Design with traditional iter...
Yang Li, James A. Landay
PUC
2002
85views more  PUC 2002»
13 years 7 months ago
Everyday Life as a Stage in Creating and Performing Scenarios for Wireless Devices
: Scenarios in HCI are widely used and discussed as written or visual narratives. In this paper, we discuss fruitful conditions for the creation and performance of scenarios partic...
Giulio Iacucci, Kari Kuutti
IROS
2008
IEEE
132views Robotics» more  IROS 2008»
14 years 2 months ago
Digital representation of everyday objects in a robot ecology via proxies
Abstract— Robotic middlewares increasingly allow the seamless integration of multiple heterogeneous robots into one distributed system. Unfortunately, very simple devices like ta...
Md. Jayedur Rashid, Mathias Broxvall, Alessandro S...
CICLING
2004
Springer
14 years 1 months ago
Towards Programming in Everyday Language: A Case for Email Management
Abstract. In order to extend the application domain of natural language interfaces to more realistic tasks without the decrease of user’s performance, it is desirable for users t...
Toru Sugimoto, Noriko Ito, Shino Iwashita, Michio ...
IUI
2000
ACM
13 years 12 months ago
User interactions with everyday applications as context for just-in-time information access
Our central claim is that user interactions with everyday productivity applications (e.g., word processors, Web browsers, etc.) provide rich contextual information that can be lev...
Jay Budzik, Kristian J. Hammond