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» The role of game theory in human computation systems
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CSCW
2004
ACM
14 years 1 months ago
Assembling the senses: towards the design of cooperative interfaces for visually impaired users
The needs of blind and visually impaired users are seriously under-investigated in CSCW. We review work on assistive interfaces especially concerning how collaboration between sig...
Fredrik Winberg, John Bowers
ACMACE
2004
ACM
14 years 1 months ago
Motion editing with data glove
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...
Wai-Chun Lam, Feng Zou, Taku Komura
IMCS
2007
144views more  IMCS 2007»
13 years 8 months ago
On the imbalance of the security problem space and its expected consequences
Purpose – This paper aims to report on the results of an analysis of the computer security problem space, to suggest the areas with highest potential for making progress in the ...
Konstantin Beznosov, Olga Beznosova
CHI
2009
ACM
14 years 8 months ago
Learning to predict information needs: context-aware display as a cognitive aid and an assessment tool
We discuss the problem of assessing and aiding user performance in dynamic tasks that require rapid selection among multiple information sources. Motivated by research in human se...
Bradley C. Love, Matt Jones, Marc T. Tomlinson, Mi...
HICSS
2007
IEEE
87views Biometrics» more  HICSS 2007»
14 years 2 months ago
A Semantic Recognizer Infrastructure for Computing Loop Behavior
Next-generation software engineering is envisioned as a computational discipline that complements human capability through automated computation of software behavior and propertie...
Ali Mili, Tim Daly, Mark Pleszkoch, Stacy J. Prowe...