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» The role of game theory in human computation systems
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CHI
2004
ACM
14 years 8 months ago
Be a judge!: wearable wireless motion sensors for audience participation
In recent years the Olympic Games have undergone vast criticism due to perceived subjective scoring in judged events, as for example figure skating and gymnastics. Judges' sc...
Wolfgang Aigner, Martin Tomitsch, Miruna Stroe, Re...
CGF
2010
199views more  CGF 2010»
13 years 7 months ago
Time-of-Flight Cameras in Computer Graphics
A growing number of applications depend on accurate and fast 3D scene analysis. Examples are model and lightfield acquisition, collision prevention, mixed reality, and gesture re...
Andreas Kolb, Erhardt Barth, Reinhard Koch, Rasmus...
ICDCSW
2006
IEEE
14 years 2 months ago
Multi-radio channel allocation in competitive wireless networks
Channel allocation has been extensively studied in the framework of cellular networks, but the emergence of new system concepts, such as cognitive radio systems, bring this topic ...
Márk Félegyházi, Mario Cagalj...
FDG
2009
ACM
14 years 2 months ago
System for Automated Interactive Lighting (SAIL)
Successful lighting in video games is more than a physically accurate illumination model. Aesthetics and function are of equal or greater importance. Lighting designers may deviat...
Joseph A. Zupko, Magy Seif El-Nasr
AIL
2004
111views more  AIL 2004»
13 years 8 months ago
Anonymity and software agents: An interdisciplinary challenge
Software agents that play a role in E-commerce and E-government applications involving the Internet often contain information about the identity of their human user such as credit ...
Frances M. T. Brazier, Anja Oskamp, Corien Prins, ...