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» The role of game theory in human computation systems
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CHI
2007
ACM
14 years 8 months ago
Designing tangibles for children: what designers need to know
New forms of tangible and spatial child computer interaction and supporting technologies can be designed to leverage the way children develop intelligence in the world. In order t...
Alissa Nicole Antle
FLAIRS
2004
13 years 9 months ago
VENUS: A System for Novelty Detection in Video Streams with Learning
Novelty detection in video is a rapidly developing application domain within computer vision. The motivation behind this paper is a learning based framework for detecting novelty ...
Roger S. Gaborski, Vishal S. Vaingankar, Vineet Ch...
IEEEIA
2009
13 years 6 months ago
How Emotional Mechanism Helps Episodic Learning in a Cognitive Agent
In this paper we propose the CTS (Concious Tutoring System) technology, a biologically plausible cognitive agent based on human brain functions.This agent is capable of learning a...
Usef Faghihi, Philippe Fournier-Viger, Roger Nkamb...
NORDICHI
2006
ACM
14 years 2 months ago
The appropriateness of Swedish municipality web site designs
In this paper, the results of a front-page genre analysis of 290 Swedish municipality Web sites are presented, and the appropriateness of the identified design solutions are discu...
Emma Eliason, Jonas Lundberg
ACMDIS
2000
ACM
14 years 17 days ago
Creativity, Cooperation and Interactive Design
This paper focuses on ways and means of stimulating idea generation in collaborative situations involving designers, engineers, software developers, users and usability people. Pa...
Susanne Bødker, Christina Nielsen, Marianne...