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» The role of game theory in human computation systems
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ACII
2007
Springer
14 years 2 months ago
Explanatory Style for Socially Interactive Agents
Recent years have seen an explosion of interest in computational models of socio-emotional processes, both as a mean to deepen understanding of human behavior and as a mechanism to...
Sejin Oh, Jonathan Gratch, Woontack Woo
CSCW
2004
ACM
13 years 12 months ago
Putting systems into place: a qualitative study of design requirements for location-aware community systems
We present a conceptual framework for location-aware community systems and results from two studies of how sociallydefined places influence people's information sharing and c...
Quentin Jones, Sukeshini A. Grandhi, Steve Whittak...
EWHCI
1993
14 years 10 days ago
Applying the Wizard of Oz Technique to the Study of Multimodal Systems
The Wizard of Oz (WOz) technique is an experimental evaluation mechanism. It allows the observation of a user operating an apparently fully functioning system whose missing service...
Daniel Salber, Joëlle Coutaz
HCI
2009
13 years 6 months ago
People-Oriented Programming: From Agent-Oriented Analysis to the Design of Interactive Systems
Where the Object-Oriented paradigm set about abstracting objects, iented (AO) theory draws on Psychology to abstract mentalist notions like: beliefs, perceptions, goals, and intent...
Steve Goschnick
ACMICEC
2006
ACM
152views ECommerce» more  ACMICEC 2006»
14 years 2 months ago
Capacity allocation with competitive retailers
This paper addresses a problem in supply chain management that how scarce resources can be efficiently allocated among competing interests. We present a formal model of allocation...
Masabumi Furuhata, Dongmo Zhang