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» The role of game theory in human computation systems
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SASO
2010
IEEE
13 years 6 months ago
Designing Comprehensible Self-Organising Systems
Self-organising systems are a popular engineering concept for designing decentralised autonomic computing systems. They are able to find solutions in complex and versatile problem ...
Nicolas Höning, Han La Poutré
IICS
2009
Springer
14 years 2 months ago
Web 2.0 as an Autopoietic System - Implications for Innovative Web-Interfaces
: The Web 2.0 can be regarded as an evolutionary process of medial differentiation. Infinite online communities are emerging and disappearing. It seems that a race has started in s...
Kathrin Vent
ACII
2011
Springer
12 years 8 months ago
A Psychologically-Inspired Match-Score Fusion Model for Video-Based Facial Expression Recognition
Communication between humans is rich in complexity and is not limited to verbal signals; emotions are conveyed with gesture, pose and facial expression. Facial Emotion Recognition ...
Albert Cruz, Bir Bhanu, Songfan Yang
NORDICHI
2006
ACM
14 years 2 months ago
SoundBar: exploiting multiple views in multimodal graph browsing
In this paper we discuss why access to mathematical graphs is problematic for visually impaired people. By a review of graph understanding theory and interviews with visually impa...
David K. McGookin, Stephen A. Brewster
GAMEON
2003
13 years 9 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...