Ambiguity is usually considered anathema in Human Computer Interaction. We argue, in contrast, that it is a resource for design that can be used to encourage close personal engage...
In an online experiment, I apply theory from psychology and communications to find out whether group information management tasks are governed by the same communication processes...
Consider an open infrastructure in which anyone can deploy mechanisms to support automated decision making and coordination amongst self-interested computational agents. Strategyp...
This paper introduces a tool known as the Haptic Drum Kit, which employs four computer-controlled vibrotactile devices, one attached to each wrist and ankle. In the applications d...
Simon Holland, Anders J. Bouwer, Mathew Dalgelish,...
With current disciplinary structures and academic priorities, Human– Computer Interaction faces ongoing challenges: is it a discipline in its own right, or simply a sub-disciplin...
Ann Blandford, Rachel Benedyk, Nadia Berthouze, An...