This paper discusses the association of emotions as an underlying component of everyday human-computer interaction. It presents the ongoing work in the design of an experiment to ...
Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
In the cases of paralysis so severe that a person's ability to control movement is limited to the muscles around the eyes, eye movements or blinks are the only way for the per...
John J. Magee, Margrit Betke, James Gips, M. R. Sc...
There are many computer vision algorithms developed for visual (scene and object) recognition. Some systems focus on involved learning algorithms, some leverage millions of trainin...
Collaboration based on computers involves two factors, human users and computer systems. When we hope to build a feasible and efficient collaborative system, we must consider both...