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» The role of game theory in human computation systems
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ATAL
2010
Springer
13 years 9 months ago
DipGame: a testbed for multiagent systems
There is a chronic lack of shared application domains to test the research models and agent architectures on areas like negotiation, argumentation, trust and reputation. In this d...
Angela Fabregues, David Navarro, Alejandro Serrano...
CHI
2004
ACM
14 years 8 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
EUC
2008
Springer
13 years 9 months ago
Human Universality in Ubiquitous Computing: Maslow, Where Are You?
Too narrow, the productivity-oriented vision guiding ubiquitous computing should be replaced or enriched with humanistic aspects. We discuss the role of Maslow's hierarchy of...
Sébastien Duval, Christian Hoareau, Hiromic...
KI
2008
Springer
13 years 6 months ago
Simplest Scenario for Mutual Nested Modeling in Human-Machine-Interaction
The research aim of this paper is to represent everydaylife patterns of thought like "Because I know, what you think I think ..." by a process on a machine, which is inv...
Rustam Tagiew
ACMACE
2008
ACM
13 years 10 months ago
Motion controlled mobile 3D multiplayer gaming
Due to limitations in the user interface one of the oft cited most desirable features for mobile games is that they can be played using a single button. However, games using this ...
Fadi Chehimi, Paul Coulton