Sciweavers

1151 search results - page 29 / 231
» The role of game theory in human computation systems
Sort
View
ACMACE
2005
ACM
13 years 10 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
ICCV
2005
IEEE
14 years 1 months ago
Fast Head Tilt Detection for Human-Computer Interaction
Abstract. Accurate head tilt detection has a large potential to aid people with disabilities in the use of human-computer interfaces and provide universal access to communication s...
Benjamin N. Waber, John J. Magee, Margrit Betke
NAACL
1994
13 years 9 months ago
Advanced Human-Computer Interface and Voice Processing Applications in Space
Much interest already exists in the electronics research community for developing and integrating speech technology to a variety of applications, ranging from voice-activated syst...
Julie Payette
CHI
2004
ACM
14 years 8 months ago
Labeling images with a computer game
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by provid...
Luis von Ahn, Laura Dabbish
HCI
2009
13 years 5 months ago
Trail Patterns in Social Tagging Systems: Role of Tags as Digital Pheromones
The popularity of social information systems has been driven by their ability to help users manage, organize and share online resources. Though the research exploring the use of ta...
Thomas George Kannampallil, Wai-Tat Fu