Usability evaluation methods have a long history of research. Latest contributions significantly raised the validity of method evaluation studies. But there is still a measurement...
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
In this paper we discuss a real world problem encountered during recent fieldwork: that of providing information in public settings when the information has both public and privat...
Longitudinal studies of human-virtual agent interaction are expensive and time consuming to conduct. We present a new concept and tool for conducting such studies—the virtual la...