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» The role of game theory in human computation systems
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CHI
2008
ACM
13 years 10 months ago
Introducing item response theory for measuring usability inspection processes
Usability evaluation methods have a long history of research. Latest contributions significantly raised the validity of method evaluation studies. But there is still a measurement...
Martin Schmettow, Wolfgang Vietze
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 2 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
CVPR
2012
IEEE
11 years 10 months ago
Exemplar-based human action pose correction and tagging
The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
ACMDIS
2004
ACM
14 years 1 months ago
Easing the wait in the emergency room: building a theory of public information systems
In this paper we discuss a real world problem encountered during recent fieldwork: that of providing information in public settings when the information has both public and privat...
Eamonn O'Neill, Dawn Woodgate, Vassilis Kostakos
ATAL
2009
Springer
14 years 2 months ago
A virtual laboratory for studying long-term relationships between humans and virtual agents
Longitudinal studies of human-virtual agent interaction are expensive and time consuming to conduct. We present a new concept and tool for conducting such studies—the virtual la...
Timothy W. Bickmore, Daniel Schulman