This paper addresses the problem of representing the connectivity information of geometric objects using as little memory as possible. As opposed to raw compression issues, the fo...
In brain imaging, cortical data such as the cortical thickness, cortical surface curvatures and surface coordinates have been mapped to a unit sphere for the purpose of visualizat...
This paper develops and compares the maximum a posteriori (MAP) and minimum mean-square error (MMSE) estimators for spherically contoured multivariate Laplace random vectors in add...
Area lights add tremendous realism, but rendering them interactively proves challenging. Integrating visibility is costly, even with current shadowing techniques, and existing met...
A method is describedfor switching smoothly between rendering algorithms as required by the amount of visible surface detail. The result will be more realism with less computation...