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CGF
2006
183views more  CGF 2006»
13 years 8 months ago
Cross Dissolve Without Cross Fade: Preserving Contrast, Color and Salience in Image Compositing
Linear interpolation is the standard image blending method used in image compositing. By averaging in the dynamic range, it reduces contrast and visibly degrades the quality of co...
Mark Grundland, Rahul Vohra, Gareth P. Williams, N...
TOG
2008
293views more  TOG 2008»
13 years 7 months ago
A perceptually validated model for surface depth hallucination
Capturing detailed surface geometry currently requires specialized equipment such as laser range scanners, which despite their high accuracy, leave gaps in the surfaces that must ...
Mashhuda Glencross, Gregory J. Ward, Francho Melen...
CACM
2000
225views more  CACM 2000»
13 years 7 months ago
Complementary Video and Audio Analysis for Broadcast News Archives
The Informedia Digital Video Library system extracts information from digitized video sources and allows full content search and retrieval over all extracted data. This extracted ...
Howard D. Wactlar, Alexander G. Hauptmann, Michael...
CGF
2002
156views more  CGF 2002»
13 years 7 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
CGF
2002
149views more  CGF 2002»
13 years 7 months ago
Using Perceptual Texture Masking for Efficient Image Synthesis
Texture mapping has become indispensable in image synthesis as an inexpensive source of rich visual detail. Less obvious, but just as useful, is its ability to mask image errors d...
Bruce Walter, Sumanta N. Pattanaik, Donald P. Gree...