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ECAI
2008
Springer
13 years 10 months ago
A General Model for Epistemic State Revision using Plausibility Measures
In this paper, we present a general revision model on epistemic states based on plausibility measures proposed by Friedman and Halpern. We propose our revision strategy and give so...
Jianbing Ma, Weiru Liu
AIME
2009
Springer
14 years 3 months ago
An Ambient Intelligent Agent for Relapse and Recurrence Monitoring in Unipolar Depression
: Mental healthcare is a prospective area for applying AI techniques. For example, a computerized system could support individuals with a history of depression in maintaining their...
Azizi Ab Aziz, Michel C. A. Klein, Jan Treur
CEC
2011
IEEE
12 years 8 months ago
Computational intelligence and tower defence games
— The aim of this paper is to introduce the use of Tower Defence (TD) games in Computational Intelligence (CI) research. We show how TD games can provide an important test-bed fo...
Phillipa Avery, Julian Togelius, Elvis Alistar, Ro...
AIED
2005
Springer
14 years 2 months ago
Computer Games as Intelligent Learning Environments: A River Ecosystem Adventure
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
JCIT
2008
131views more  JCIT 2008»
13 years 8 months ago
Intelligent Tutoring System: Predicting Students Results Using Neural Networks
In this paper we propose methods to utilize Artificial Neural Networks to obtain knowledge for the management of educational resources. The final evaluations provide us a model th...
E. R. Naganathan, R. Venkatesh, N. Uma Maheswari