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ACMACE
2005
ACM
13 years 9 months ago
Interactive and enjoyable interface in museum
Exhibitions at a scientific museum are usually difficult for ordinary school pupils. To improve the issues of current explanation systems, we use Personal Data Assistant (PDA) dev...
Fusako Kusunoki, Takako Yamaguti, Takuichi Nishimu...
PRESENCE
2006
88views more  PRESENCE 2006»
13 years 7 months ago
An Investigation of Collective Human Behavior in Large-Scale Mixed Reality Spaces
Future mixed reality systems will need to support large numbers of simultaneous, nonexpert users at reasonable per-user costs if the systems are to be widely deployed within socie...
Kynan Eng, Matti Mintz, Tobi Delbrück, Rodney...
CHI
2004
ACM
14 years 8 months ago
Labeling images with a computer game
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by provid...
Luis von Ahn, Laura Dabbish
ACMACE
2009
ACM
14 years 2 months ago
Camera-based interactions for augmented reality
We investigate camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications. All the interaction techniques described are based o...
Tatu Harviainen, Otto Korkalo, Charles Woodward
ISCAS
2008
IEEE
85views Hardware» more  ISCAS 2008»
14 years 2 months ago
Frame-parallel design strategy for high definition B-frame H.264/AVC encoder
High Definition (HD) H.264/AVC video compression is the emerging necessity on nowadays home entertainment environment and so on. However, Although B-frame coding scheme provides ...
Yi-Hau Chen, Tzu-Der Chuang, Yu-Han Chen, Chen-Han...