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EUSAI
2004
Springer
14 years 9 days ago
Towards a Playful User Interface for Home Entertainment Systems
Abstract. In this paper we propose a tangible cube as an input device for playfully changing between different TV-channels. First we consider several design approaches and compare ...
Florian Block, Albrecht Schmidt, Nicolas Villar, H...
CIE
2006
Springer
13 years 7 months ago
MYSQ: : an entertainment system based on content creation directly linked to communication
Satoru Tokuhisa, Susuke Okubo, Ken Suguro, Taku Ko...
CIE
2007
Springer
13 years 6 months ago
An aircraft cabin wireless system for games and video entertainment
Dwayne Folden, Trent Jackson, Michael Panique, Ria...
ACMACE
2009
ACM
14 years 1 months ago
A mixed reality telepresence system with limited DOF motion base and immersive display
Ì × Ô Ô Ö × Ö × Ñ Ü Ö Ð ØÝ ´Åʵ Ø Ð ÔÖ × Ò ×Ý×¹ Ø Ñ ÓÖ Ö ØÓ ÔÖÓÚ Ù× Ö× Û Ø ÐÝ Ö Ð ×Ø × Ò¹ × Ø ÓÒº ÌÓ Ñ Ö Ð ×Ø × ...
Maiya Hori, Masayuki Kanbara, Naokazu Yokoya
INTETAIN
2005
Springer
14 years 12 days ago
Getting the Story Right: Making Computer-Generated Stories More Entertaining
Abstract. In this paper we describe our efforts to increase the entertainment value of the stories generated by our story generation system, the Virtual Storyteller, at the levels...
Katri Oinonen, Mariët Theune, Anton Nijholt, ...