The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...
We present a novel approach for decomposing contact/impact computations in which the mesh elements come in contact with each other during the course of the simulation. Effective d...
P2P technology has been widely adopted in live streaming system for its scalability and low commercial cost. However, tree based system or mesh based system still has to face the ...
A top-down query processing method for first order deductive databases under the disjunctive well-founded semantics (DWFS) is presented. The method is based upon a characterisation...
Abstract. Thanks to its extended expressiveness, the quantified constraint satisfaction problem (QCSP) can be used to model problems that are difficult to express in the standard C...