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ICIP
1999
IEEE
14 years 9 months ago
Quadtrees for Embedded Surface Visualization: Constraints and Efficient Data Structures
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...
SC
2003
ACM
14 years 29 days ago
Multi-Constraint Mesh Partitioning for Contact/Impact Computations
We present a novel approach for decomposing contact/impact computations in which the mesh elements come in contact with each other during the course of the simulation. Effective d...
George Karypis
ICPPW
2007
IEEE
14 years 1 months ago
P2P Live Streaming with Tree-Mesh based Hybrid Overlay
P2P technology has been widely adopted in live streaming system for its scalability and low commercial cost. However, tree based system or mesh based system still has to face the ...
Qi Huang, Hai Jin, Xiaofei Liao
ISMIS
2000
Springer
13 years 11 months ago
Top-Down Query Processing in First Order Deductive Databases under the DWFS
A top-down query processing method for first order deductive databases under the disjunctive well-founded semantics (DWFS) is presented. The method is based upon a characterisation...
C. A. Johnson
CP
2006
Springer
13 years 11 months ago
: A Bottom-Up Approach for Solving Quantified CSPs
Abstract. Thanks to its extended expressiveness, the quantified constraint satisfaction problem (QCSP) can be used to model problems that are difficult to express in the standard C...
Guillaume Verger, Christian Bessière