One of the major challenges in Computer Graphics concerns the 3D representation and physically-based simulation of garments. In our research, we are working closely with the texti...
We describe a practical vision of ubiquitous computing with tangible interfaces, that orbits around an individual and is mediated by his or her personal consumer electronic device...
This paper proposes a general framework of for a system with a semantic browsing and visualization interface called Knowledge Communication, Collaboration and Creation Browser (KC...
Michiaki Iwazume, Ken Kaneiwa, Koji Zettsu, Takafu...
The World Wide Web has not only revolutionized the area of traditional hypermedia, it is also starting to influence adaptive hypermedia research. The main feature of the World Wid...
Peter Dolog, Rita Gavriloaie, Wolfgang Nejdl, Jan ...
This paper presents an end-user-oriented programming environment called Mashroom. Major contributions herein include an end-user programming model with an expressive data structur...