Sciweavers

92 search results - page 17 / 19
» The use of emotions to create believable agents in a virtual...
Sort
View
IVA
2009
Springer
14 years 4 months ago
Methodologies for the User Evaluation of the Motion of Virtual Humans
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
Sander E. M. Jansen, Herwin van Welbergen
HCI
2009
13 years 8 months ago
Acquiring a Physical World and Serving Its Mirror World Simultaneously
A mirror world, which is a virtual space modeling a physical space, attracts enormous interests from VR community recently. Various applications such as Second Life, Google Earth a...
Sengpyo Hong, Jong-gil Ahn, Heedong Ko, Jinwook Ki...
ATAL
2009
Springer
14 years 5 months ago
Using rituals to express cultural differences in synthetic characters
There is currently an ongoing demand for richer Intelligent Virtual Environments (IVEs) populated with social intelligent agents. As a result, many agent architectures are taking ...
Samuel Mascarenhas, João Dias, Nuno Afonso,...
ATAL
2004
Springer
14 years 3 months ago
A Pheromone-Based Utility Model for Collaborative Foraging
Multi-agent research often borrows from biology, where remarkable examples of collective intelligence may be found. One interesting example is ant colonies’ use of pheromones as...
Liviu Panait, Sean Luke
VEE
2006
ACM
142views Virtualization» more  VEE 2006»
14 years 4 months ago
Secure and practical defense against code-injection attacks using software dynamic translation
One of the most common forms of security attacks involves exploiting a vulnerability to inject malicious code into an executing application and then cause the injected code to be ...
Wei Hu, Jason Hiser, Daniel Williams, Adrian Filip...