This paper describes the client-server design, implementation and experimental results for a system that supports real-time visual interaction between a large number of users in a...
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
In this paper we explore sustainability in interaction design by reframing concepts of user identity and use in a domestic setting. Building on our own work on everyday design and...
In this paper, we describe an empirical evaluation of an adaptive mixed initiative spoken dialogue system. We conducted two sets of experiments to evaluate the mixed initiative an...
This paper reports on user experience with Tioga, a DBMS-centric visualization tool developed at Berkeley. Based on this experience, we have designed Tioga-2 as a direct manipula...
Alexander Aiken, Jolly Chen, Michael Stonebraker, ...