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» The user experience: designs and adaptations
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CHI
2010
ACM
14 years 2 months ago
PlayWrite: end-user adaptable games to support adolescent mental health
Adaptability to the needs of end-users has been identified as a key requirement for technologies designed to support mental health interventions. The PlayWrite system allows end u...
David Coyle, Gavin Doherty, John Sharry
HHCI
2000
13 years 12 months ago
Haptic Graphs for Blind Computer Users
In this paper we discuss the design of computer-based haptic graphs for blind and visually impaired people with the support of our preliminary experimental results. Since visual i...
Wai Yu, Rameshsharma Ramloll, Stephen A. Brewster
ICMI
2003
Springer
106views Biometrics» more  ICMI 2003»
14 years 1 months ago
Perceptual user interfaces using vision-based eye tracking
We present a multi-camera vision-based eye tracking method to robustly locate and track user’s eyes as they interact with an application. We propose enhancements to various visi...
Ravikrishna Ruddarraju, Antonio Haro, Kris Nagel, ...
TAMODIA
2008
13 years 9 months ago
MuiCSer: A Process Framework for Multi-disciplinary User-Centred Software Engineering Processes
In this paper we introduce MuiCSer, a conceptual process framework for Multi-disciplinary User-centred Software Engineering (UCSE) processes. UCSE processes strive for the combinat...
Mieke Haesen, Karin Coninx, Jan Van den Bergh, Kri...
USITS
2001
13 years 9 months ago
Alpine: A User-Level Infrastructure for Network Protocol Development
In traditional operating systems, modifying the network protocol code is a tedious and error-prone task, largely because the networking stack resides in the kernel. For this reaso...
David Ely, Stefan Savage, David Wetherall