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» The user experience: designs and adaptations
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TEI
2009
ACM
166views Hardware» more  TEI 2009»
14 years 22 days ago
Pendaphonics: a tangible pendulum-based sonic interaction experience
Pendaphonics is a tangible physical-digital-sonic environment and interactive system that engages users in individual, collaborative, group, and distributed interactive experience...
Anne-Marie Skriver Hansen, Dan Overholt, Winslow B...
ESCIENCE
2007
IEEE
14 years 2 months ago
Connecting Scientific Data to Scientific Experiments with Provenance
As scientific workflows and the data they operate on, grow in size and complexity, the task of defining how those workflows should execute (which resources to use, where the resou...
Simon Miles, Ewa Deelman, Paul T. Groth, Karan Vah...
MM
2003
ACM
124views Multimedia» more  MM 2003»
14 years 1 months ago
Experience based sampling technique for multimedia analysis
We present a novel experience based sampling or experiential sampling technique which has the ability to focus on the analysis’s task by making use of the contextual information...
Jun Wang, Mohan S. Kankanhalli
CSEE
2000
Springer
14 years 13 days ago
A Framework-Based Approach to Teaching OOT: Aims, Implementation, and Experience
We report on experience from teaching OO technology to undergraduate students. Before they can successfully tackle the projects they have to successfully shift to the OO paradigm,...
Birgit Demuth, Heinrich Hußmann, Steffen Zsc...
CHI
2005
ACM
14 years 8 months ago
Imprints of place: creative expressions of the museum experience
Personalization and social awareness, important aspects in the definition of a place, are traditionally overlooked in the design of technology for museums. We describe Imprints, a...
Kirsten Boehner, Jennifer Thom-Santelli, Angela Zo...