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» The user interface as an agent environment
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HCI
2009
15 years 3 months ago
High-Fidelity Prototyping of Interactive Systems Can Be Formal Too
The design of safety critical systems calls for advanced software engineering models, methods and tools in order to meet the safety requirements that will avoid putting human life ...
Philippe A. Palanque, Jean-François Ladry, ...
CHI
2005
ACM
16 years 6 months ago
Examining task engagement in sensor-based statistical models of human interruptibility
The computer and communication systems that office workers currently use tend to interrupt at inappropriate times or unduly demand attention because they have no way to determine ...
James Fogarty, Andrew Jensen Ko, Htet Htet Aung, E...
CHI
2004
ACM
16 years 6 months ago
Examining the robustness of sensor-based statistical models of human interruptibility
Current systems often create socially awkward interruptions or unduly demand attention because they have no way of knowing if a person is busy and should not be interrupted. Previ...
James Fogarty, Scott E. Hudson, Jennifer Lai
SIGMOD
2009
ACM
190views Database» more  SIGMOD 2009»
16 years 6 months ago
Augmented social cognition: using social web technology to enhance the ability of groups to remember, think, and reason
We are experiencing a new Social Web, where people share, communicate, commiserate, and conflict with each other. As evidenced by systems like Wikipedia, twitter, and delicious.co...
Ed H. Chi
OZCHI
2009
ACM
16 years 28 days ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...