In this paper we describe research on using eye-tracking data for on-line assessment of user meta-cognitive behavior during the interaction with an intelligent learning environmen...
Due to the large success of wireless networks and portable devices, the pervasive computing paradigm is becoming a reality. One of the most challenging objectives to be achieved in...
Sonia Ben Mokhtar, Nikolaos Georgantas, Valé...
User trials for future mobile telecommunication applications inherently pose several particular challenges which are difficult to meet in a traditional lab environment. In this pa...
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
This paper describes a novel telepresence system which enables users to walk through a photorealistic virtualized environment by actual walking. To realize such a system, a wide-a...
Sei Ikeda, Tomokazu Sato, Masayuki Kanbara, Naokaz...