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ICSE
1998
IEEE-ACM
15 years 8 months ago
Modeling and Analysis of a Virtual Reality System with Time Petri Nets
The design, implementation, and testing of virtual environments is complicated by the concurrency and realtime features of these systems. Therefore, the development of formal meth...
Rajesh Mascarenhas, Dinkar Karumuri, Ugo A. Buy, R...
134
Voted
VR
2008
IEEE
188views Virtual Reality» more  VR 2008»
15 years 11 months ago
A Universal Virtual Locomotion System: Supporting Generic Redirected Walking and Dynamic Passive Haptics within Legacy 3D Graphi
In this paper we introduce a virtual locomotion system that allows navigation within any large-scale virtual environment (VE) by real walking. In contrast to [5] we have developed...
Frank Steinicke, Timo Ropinski, Gerd Bruder, Klaus...
IPSN
2005
Springer
15 years 10 months ago
Virtual patrol: a new power conservation design for surveillance using sensor networks
Surveillance has been a typical application of wireless sensor networks. To conduct surveillance of a given area in real life, one can use stationary watch towers, or can also use...
Chao Gui, Prasant Mohapatra
140
Voted
CONEXT
2006
ACM
15 years 10 months ago
Shortcuts in a virtual world
We consider the case of a virtual world of peers that are organized in an overlay built by Delaunay Triangulation. Application layer routing is used to determine the path taken in...
Moritz Steiner, Ernst W. Biersack
FGCS
2000
93views more  FGCS 2000»
15 years 4 months ago
Sharing objects in a distributed, single address space environment
With reference to an object type defining the two basic operations, read and write, we present solutions to the object sharing problem, classified according to the migration and/o...
Gianluca Dini, Lanfranco Lopriore