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FUNGAMES
2010
15 years 3 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
INFOCOM
2010
IEEE
15 years 3 months ago
Layered Internet Video Engineering (LIVE): Network-Assisted Bandwidth Sharing and Transient Loss Protection for Scalable Video S
—This paper presents a novel scheme, Layered Internet Video Engineering (LIVE), in which network nodes feed back virtual congestion levels to video senders to assist both media-a...
Xiaoqing Zhu, Rong Pan, Nandita Dukkipati, Vijay S...
IMC
2009
ACM
15 years 11 months ago
Where's that phone?: geolocating IP addresses on 3G networks
Cell phones connected to high-speed 3G networks constitute an increasingly important class of clients on the Internet. From the viewpoint of the servers they connect to, such devi...
Mahesh Balakrishnan, Iqbal Mohomed, Venugopalan Ra...
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AGENTS
2000
Springer
15 years 9 months ago
Open Source, Standards and Scaleable Agencies
Numerous agencies and agent systems are being developed or portrayed as vehicles to deliver novel types of e-commerce services to users. However service agents in one agency are p...
Stefan Poslad, Phil Buckle, Rob Hadingham