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» The virtual reality framework for engineering objects
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WSCG
2004
136views more  WSCG 2004»
13 years 9 months ago
Conceptual Models for Describing Virtual Worlds
A conceptual model of a virtual world is a high-level representation of how the objects behave and how they are related to each other. The conceptual models identify the most esse...
François Bernier, E. Boivin, Denis Laurende...
PRESENCE
1998
74views more  PRESENCE 1998»
13 years 7 months ago
The Reality of Experience: Gibson's Way
This paper considers some rst principles that might provide a basis for an objective science of experience (presence or immersion). Dimensions that are considered include classica...
John M. Flach, John G. Holden
AVI
2004
13 years 9 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
VW
2009
Springer
130views Virtual Reality» more  VW 2009»
14 years 2 days ago
Towards a Definition of Virtual Objects Using Partial Differential Equations
—We propose an efficient alternative to commonly used parametric surfaces such as NURBS surfaces for definition of complex geometry in shared virtual spaces. Our mathematical mod...
Hassan Ugail, Gabriela González Castro, Ale...
AUIC
2006
IEEE
14 years 1 months ago
Augmented interiors with digital camera images
In this paper, we present a system for Augmented Reality interior design based on digital images. The system can be used with an ordinary PC and a digital camera: no special equip...
Sanni Siltanen, Charles Woodward