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CVPR
2011
IEEE
13 years 3 months ago
3D Motion Reconstruction for Real-World Camera Motion
This paper addresses the problem of 3D motion reconstruction from a series of 2D projections under low reconstructibility. Reconstructibility defines the accuracy of a 3D reconst...
Yingying Zhu, Mark Cox, Simon Lucey
ECCV
2008
Springer
14 years 9 months ago
Estimating 3D Trajectories of Periodic Motions from Stationary Monocular Views
We present a method for estimating the 3D trajectory of an object undergoing periodic motion in world coordinates by observing its apparent trajectory in a video taken from a singl...
Evan Ribnick, Nikolaos Papanikolopoulos
IROS
2006
IEEE
146views Robotics» more  IROS 2006»
14 years 1 months ago
A Video Game-Based Mobile Robot Simulation Environment
— Simulation is becoming an increasingly important aspect of mobile robots. As we are better able to simulate the real world, we can usefully perform more research in simulated e...
Josh Faust, Cheryl Simon, William D. Smart
CVIU
2007
157views more  CVIU 2007»
13 years 7 months ago
Camera calibration and light source orientation from solar shadows
In this paper, we describe a method for recovering camera parameters from perspective views of daylight shadows in a scene, given only minimal geometric information determined fro...
Xiaochun Cao, Hassan Foroosh
CVPR
2012
IEEE
11 years 10 months ago
Video segmentation by tracing discontinuities in a trajectory embedding
Our goal is to segment a video sequence into moving objects and the world scene. In recent work, spectral embedding of point trajectories based on 2D motion cues accumulated from ...
Katerina Fragkiadaki, Geng Zhang, Jianbo Shi