Sciweavers

1071 search results - page 87 / 215
» Theories of Automatic Structures and Their Complexity
Sort
View
CORR
2010
Springer
135views Education» more  CORR 2010»
13 years 8 months ago
Bounded Rationality, Strategy Simplification, and Equilibrium
It is frequently suggested that predictions made by game theory could be improved by considering computational restrictions when modeling agents. Under the supposition that player...
Hubie Chen
SAGT
2010
Springer
202views Game Theory» more  SAGT 2010»
13 years 6 months ago
Computing Stable Outcomes in Hedonic Games
We study the computational complexity of finding stable outcomes in symmetric additively-separable hedonic games. These coalition formation games are specified by an undirected e...
Martin Gairing, Rahul Savani
FOCM
2011
96views more  FOCM 2011»
12 years 11 months ago
Persistent Intersection Homology
The theory of intersection homology was developed to study the singularities of a topologically stratified space. This paper incorporates this theory into the already developed f...
Paul Bendich, John Harer
CVPR
2003
IEEE
14 years 10 months ago
Flux Driven Fly Throughs
We present a fast, robust and automatic method for computing central paths through tubular structures for application to virtual endoscopy. The key idea is to utilize a medial sur...
Sylvain Bouix, Kaleem Siddiqi, Allen Tannenbaum
SIGMOD
2009
ACM
219views Database» more  SIGMOD 2009»
14 years 8 months ago
Hermes: a travel through semantics on the data web
The Web as a global information space is developing from a Web of documents to a Web of data. This development opens new ways for addressing complex information needs. Search is n...
Haofen Wang, Thomas Penin, Kaifeng Xu, Junquan Che...