Network security is a complex and challenging problem. The area of network defense mechanism design is receiving immense attention from the research community for more than two de...
Sankardas Roy, Charles Ellis, Sajjan Shiva, Dipank...
It is easy to create new combinatorial games but more difficult to predict those that will interest human players. We examine the concept of game quality, its automated measurement...
A General Game Playing System is one that can accept a formal description of a game and play the game effectively without human intervention. Unlike specialized game players, such...
Michael R. Genesereth, Nathaniel Love, Barney Pell
We introduce a constrained mechanism design setting called internal implementation, in which the mechanism designer is explicitly modeled as a player in the game of interest. This...