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SAC
2008
ACM
13 years 8 months ago
A biologically inspired generation of virtual characters
A number of techniques for generating geometric models of human head and body are in use nowadays. Models of human characters are useful in computer games, virtual reality, and ma...
Roberto C. Cavalcante Vieira, Creto Augusto Vidal,...
IOR
2010
169views more  IOR 2010»
13 years 7 months ago
Dynamic Supplier Contracts Under Asymmetric Inventory Information
In this paper, we examine a supply chain in which a single supplier sells to a downstream retailer. We consider a multi-period model, with the following sequence of events. In per...
Hao Zhang, Mahesh Nagarajan, Greys Sosic
JBCS
2010
152views more  JBCS 2010»
13 years 7 months ago
Evolution support in heterogeneous service-oriented landscapes
We present an incarnation of the Enterprise Physics vision sketched in [3] that provides automatic or semi-automatic support for evolution and change management in heterogeneous le...
Tiziana Margaria, Bernhard Steffen, Christian Kubc...
CANDC
2009
ACM
13 years 6 months ago
A tale of two online communities: fostering collaboration and creativity in scientists and children
There has been much recent interest in the development of tools to foster remote collaboration and shared creative work. An open question is: what are the guidelines for this proc...
Cecilia R. Aragon, Sarah S. Poon, Andrés Mo...
ACSC
2010
IEEE
13 years 3 months ago
Efficient contour line labelling for terrain modelling
Terrains are an essential part of outdoor environments. Terrain models are important for computer games and applications in architecture, urban design and archaeology. A popular a...
Xin Xie, Burkhard Wünsche