— This paper develops a hierarchical iterative OSNR algorithm based on a game theory framework. A Nash game is formulated between channels with channel utility related to maximiz...
This paper investigates the manner in which decisionmaking is influenced by the impressions given by lifelike agents in negotiation situations. These impressions comprise an agent...
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Agents often want to protect private information, while at the same acting upon the information. These two desires are in conflict, and this conflict can be modeled in strategic...