In this paper, we generalize the random access game model, and show that it provides a general game-theoretic framework for designing contention based medium access control. We ext...
Online video games can be seen as medium for the formation and maintenance of social relationships. In this paper, we explore what social relationships mean under the context of o...
Yan Xu, Xiang Cao, Abigail Sellen, Ralf Herbrich, ...
As competition from emerging economies such as China and India puts pressure on global supply chains and as new constraints emerge, it presents opportunities for approaches such a...
Scheduling divisible loads in distributed systems is the subject of Divisible Load Theory (DLT). In this paper we show that coalitional game theory is a natural fit for modeling ...
Most work in game theory is conducted under the assumption that the players are expected utility maximizers. Expected utility is a very tractable decision model, but is prone to w...