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GRAPHICSINTERFACE
2011
12 years 11 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
ATAL
2009
Springer
14 years 2 months ago
Self-deceptive decision making: normative and descriptive insights
Computational modeling of human belief maintenance and decision-making processes has become increasingly important for a wide range of applications. We present a framework for mod...
Jonathan Y. Ito, David V. Pynadath, Stacy C. Marse...
ATAL
2010
Springer
13 years 8 months ago
Modeling recursive reasoning by humans using empirically informed interactive POMDPs
Recursive reasoning of the form what do I think that you think that I think (and so on) arises often while acting rationally in multiagent settings. Several multiagent decision-ma...
Prashant Doshi, Xia Qu, Adam Goodie, Diana Young
ABIALS
2008
Springer
14 years 2 months ago
Anticipative Control of Voluntary Action: Towards a Computational Model
Abstract. Human action is goal-directed and must thus be guided by anticipations of wanted action effects. How anticipatory action control is possible and how it can emerge from ex...
Pascal Haazebroek, Bernhard Hommel
CHI
2009
ACM
14 years 2 months ago
Disembodied performance
ion of Representation in Live Theater PPPPETERETERETERETER TTTTORPEYORPEYORPEYORPEY Opera of the Future, MIT Media Lab Disembodied Performance presents a new way to think about exp...
Peter Alexander Torpey, Elena Naomi Jessop