This paper presents a mechanism to run parallel applications in heterogeneous, dynamic environments while maintaining thread synchrony. A heterogeneous software DSM is used to pro...
Watermarking of 3D meshes has received a limited attention due to the difficulties encountered in extending the algorithms developed for 1D (audio) and 2D (images and video) signa...
Multithreaded programs are notoriously prone to unintended interference between concurrent threads. To address this problem, we argue that yield annotations in the source code sho...
Jaeheon Yi, Tim Disney, Stephen N. Freund, Cormac ...
To keep a Graphical User Interface (GUI) responsive and active, a GUI application often has a main UI thread (or event dispatching thread) and spawns separate threads to handle le...
This paper describes a generic mechanism to migrate threads in heterogeneous distributed environments. To maintain high portability and flexibility, thread migration is implement...