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» Three Faces of Human-Computer Interaction
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CSCWD
2009
Springer
14 years 4 months ago
Using Petri Nets to specify collaborative three dimensional interaction
This work presents a methodology to formally model and to build collaborative three dimensional interaction tasks in virtual environments using three different tools: Petri Nets, ...
Rafael Rieder, Marcio Sarroglia Pinho, Alberto Bar...
CHI
2008
ACM
14 years 10 months ago
Revisiting usability's three key principles
The foundations of much HCI research and practice were established over 20 years ago and elaborated as three key principles by Gould and Lewis [7]: early focus on users and tasks ...
Gilbert Cockton
APCHI
1998
IEEE
14 years 2 months ago
Claymore: Augmented Direct Manipulation of Three-Dimensional Objects
This paper describes a method for manipulating a threedimensional object without considering conventional three independent orthogonal views. We apply the direct manipulation to o...
Hideki Mitsunobu, Takashi Oshiba, Jiro Tanaka
CHI
2006
ACM
14 years 10 months ago
Three robot-rooms: the AWE project
We describe innovative new work in the development of an "animated architecture." Specifically, we describe our early research aimed at the creation of intelligent, prog...
Ian D. Walker, James C. Witte, Keith Evan Green, L...
APCHI
2004
IEEE
14 years 1 months ago
Extending Tree-Maps to Three Dimensions: A Comparative Study
This paper presents StepTree, an information visualization tool designed for depicting hierarchies, such as directory structures. StepTree is similar to the hierarchy-visualization...
Thomas Bladh, David A. Carr, Jeremiah Scholl