With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
We present a new method for user controlled morphing of two homeomorphic triangle meshes of arbitrary topology. In particular we focus on the problem of establishing a corresponde...
Aaron W. F. Lee, David P. Dobkin, Wim Sweldens, Pe...
This paper introduces a new process, environment matting, which captures not just a foreground object and its traditional opacity matte from a real-world scene, but also a descrip...
Douglas E. Zongker, Dawn M. Werner, Brian Curless,...
We considered non-clairvoyant multiprocessor scheduling of jobs with arbitrary arrival times and changing execution characteristics. The problem has been studied extensively when ...
Much research has been done in fast communication on clusters and in protocols for supporting software shared memory across them. However, the end performance of applications that...