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TOG
2008
239views more  TOG 2008»
13 years 7 months ago
Skeleton extraction by mesh contraction
eleton is a very useful 1D structure to abstract the geometry and topology of a 3D object. Extraction of curve-skeletons is a fundamental problem in computer graphics, visualizatio...
Oscar Kin-Chung Au, Chiew-Lan Tai, Hung-Kuo Chu, D...
JFR
2007
144views more  JFR 2007»
13 years 7 months ago
Real-Time SLAM with Octree Evidence Grids for Exploration in Underwater Tunnels
We describe a Simultaneous Localization and Mapping (SLAM) method for a hovering underwater vehicle that will explore underwater caves and tunnels, a true three dimensional (3D) e...
Nathaniel Fairfield, George Kantor, David Wettergr...
CGF
2005
156views more  CGF 2005»
13 years 7 months ago
Efficient Animation of Point-Sampled Thin Shells
We present a novel framework for the efficient simulation and animation of discrete thin shells. Our method takes a point sampled surface as input and performs all necessary compu...
Martin Wicke, Denis Steinemann, Markus H. Gross
ADHOC
2004
134views more  ADHOC 2004»
13 years 7 months ago
Scalable team multicast in wireless ad hoc networks exploiting coordinated motion
In this paper, we study a new multicast paradigm for large scale mobile ad hoc networks, namely team multicast. In team multicast the multicast group does not consist of individua...
Yunjung Yi, Mario Gerla, Katia Obraczka
JSS
2007
80views more  JSS 2007»
13 years 7 months ago
Feedback control-based dynamic resource management in distributed real-time systems
The resource management in distributed real-time systems becomes increasingly unpredictable with the proliferation of data-driven applications. Therefore, it is inefficient to all...
Tian He, John A. Stankovic, Michael Marley, Chenya...
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