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VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
13 years 6 months ago
Cutting, Deforming and Painting of 3D meshes in a Two Handed Viso-haptic VR System
We describe M4, the multi-modal mesh manipulation system, which aims to provide a more intuitive desktop interface for freeform manipulation of 3D meshes. The system combines inte...
Adam Faeth, Michael Oren, Jonathan Sheller, Sean G...
KI
2010
Springer
13 years 6 months ago
Spatial Cognition: Reasoning, Action, Interaction
ut spatial environments, be it real or abstract, human or machine. Research issues range from human spatial cognition to mobile robot navigation. Numerous results have been obtaine...
Christian Freksa, Holger Schultheis, Kerstin Schil...
MTA
2010
175views more  MTA 2010»
13 years 6 months ago
Building a web-scale image similarity search system
As the number of digital images is growing fast and Content-based Image Retrieval (CBIR) is gaining in popularity, CBIR systems should leap towards Webscale datasets. In this paper...
Michal Batko, Fabrizio Falchi, Claudio Lucchese, D...
PAMI
2010
265views more  PAMI 2010»
13 years 5 months ago
Motion Segmentation in the Presence of Outlying, Incomplete, or Corrupted Trajectories
—In this paper, we study the problem of segmenting tracked feature point trajectories of multiple moving objects in an image sequence. Using the affine camera model, this proble...
Shankar Rao, Roberto Tron, René Vidal, Yi M...
PC
2010
190views Management» more  PC 2010»
13 years 5 months ago
High-performance cone beam reconstruction using CUDA compatible GPUs
Compute unified device architecture (CUDA) is a software development platform that allows us to run C-like programs on the nVIDIA graphics processing unit (GPU). This paper prese...
Yusuke Okitsu, Fumihiko Ino, Kenichi Hagihara
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