The complexity and detail of geometric scenes that are used in today’s computer animated films and interactive games have reached a level where the manual creation by tradition...
For Hidden Markov Models (HMMs) with fully connected transition models, the three fundamental problems of evaluating the likelihood of an observation sequence, estimating an optim...
This article is intended as an update of the major survey by Max [40] on optical models for direct volume rendering. It provides a brief overview of the subject scope covered by [...
In order to improve the flexibility and the precision of an automatic phone segmentation system for a type of expressive speech, the dubbing into French of fiction movies, we deve...
Kermeta is a meta-language for specifying the structure and behavior of graphs of interconnected objects called models. In this paper, we show that Kermeta is relatively suitable f...
Naouel Moha, Sagar Sen, Cyril Faucher, Olivier Bar...